Virtual Reality: Changing How We Engage in the World
March 1st, 2016
2016 is being hailed as the year that Virtual Reality (VR) becomes reality. Entrepreneurs and technology providers – many based right here in Seattle - will launch the next generation of VR devices later this year. Meanwhile, the world is already experimenting with this amazing technology. It is changing everything: the way journalists tell stories, the way diplomats understand faraway conflicts, the way militaries train their soldiers. Is it a fad or something to be replaced by the next tech innovation to come along? Or will VR fundamentally change the way we engage in the world? Join us and find out.
Come early and try the technology for yourself! We will have Samsung Gear VR and Google Cardboard VR viewers available for attendees to try, and will also have experts on site providing demos of 360 degree photography and 3D virtual tours.
This event is part of the Intersections in International Affairs series, hosted by the UW Master of Arts in Applied International Studies (MAAIS) in partnership with the World Affairs Council of Seattle, The Seattle Globalist, Crosscut, and Global Washington, and made possible with generous support from the Henry M. Jackson Foundation. These events are free and open to the public. They are designed to engage international affairs stakeholders in honest and provocative conversations about the work occurring at the intersections of government, business and philanthropy. And how we can do it better.
Tuesday, March 1, 2016
5:00 PM to 6:00 PM – Cocktail reception and virtual reality demos
6:00 PM to 7:30 PM – Panel discsussion
Drew Atkins, Managing Editor, Crosscut
Paolo Tosolini, Founder, Tosolini Productions
Recent articles to help get you up-to-speed on where VR is taking us:
Adweek.com: How the United Nations is Using Virtual Reality to Boost Global Diplomacy
Geekwire: How Seattle is Becoming a Worldwide Hub for Virtual Reality Technology Development
Devex: Does Development Need Virtual Reality?
NYTimes: Where Virtual Reality Takes Us